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William Tell & The Wild Arrows Hold & Win Slot Game

William Tell & The Wild Arrows Hold & Win
Popularity
rating
Excitement
rating
Features
rating
Bonuses
rating
Overall Score:
3
Biggest Win
£147
Jackpot
No
Produced by
iSoftBet
Min to Max Bet (£)
0.25200
MinMax
Paylines
25
Reels
5

William Tell & The Wild Arrows Hold & Win slot is set in a typical Swiss mountain town. A creek is rushing, and in the bottom left corner, you can see sections of a massive green mountain. Snow-covered mountain peaks can be seen in the distance, while a few light clouds float over the azure sky. The reels are composed of wood, and you can win by hitting three or more symbols on a payline. All wins must begin on the first reel to the left.

J, Q, K, and A are the lower-paying royal symbols. A victory comprising five of those pays between one and two times the stake. The medium-paying symbols are the crossbow, tree, castle, knight, and woman. They pay 2.4X to 8X the bet for a 5-of-a-kind victory. Gessler and Tell are the higher-paying symbols, paying 12X and 16X respectively for a complete winline. The Wild Symbol substitutes for all of the previously listed symbols except the Respins Symbol, which can activate the bonus game. The Respin Symbol is a shooting practice target with the following values: 1X, 2X, 3X, 4X, 5X, 6X, 8X, 10X, 15X, 20X, 50X or 100X. It can appear anywhere, and you must land five symbols to activate the respin feature. The Respin Symbol's cash value is only valid during the bonus feature.

Hold & Win is a respins feature that iSoftBet has employed in numerous titles. You can activate it by landing at least 5 Respin Symbols. They remain in their positions while the rest of the symbols are gone. The player begins with three spins, with the option of landing Respin Symbols or blanks in each place. Every Respin Symbol landing resets the number of spins to three.

Throughout the feature, an arrow can shoot and hit a location, transforming it into four mini-positions. If the arrow strikes a Respin Symbol, it is divided into four smaller symbols, each with the same value as the original symbol. It also resets the spin count to three. If an arrow lands on an empty place, it will be divided into four positions but will not reset the spins. The feature ends when the player runs out of spins or all spaces are filled.

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V: 2.30.0 All rights reserved. January 2020
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